Symmetry

Symmetry

Mixed reality cooperative gaming for older adults who rely on power mobility and their younger friends, family members, and acquaintances.

Designed with and for older adults who use mobility scooters and electric wheelchairs. Explored the notion of eudaimonics as a driver of meaningful and playful behaviour change.

Doctoral dissertation at the University of Toronto (2016).

Publications

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Year

2013-16

Roles

Lead Researcher, Interaction Designer, Software Developer, Data Analysis, Lead Writer

Contributions

Carried out a full human factors engineering design, development, and evaluation process, including the creation of the digital game and mixed reality version with powered mobility devices

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