Powered to Play

Powered to Play

“Powered to Play” was an Android-optimized capture-the-flag style mixed reality game featuring realtime Google Maps integration. It was designed for use by people who rely on mobility devices, such as electric wheelchairs, as well as people on-foot.

Publications

Seaborn, K., Edey, J., Dolinar, G., Whitfield, M., Gardner, P., Branje, C., & Fels, D. I. (2016). Accessible play in everyday spaces: Mixed reality gaming for adult powered chair users. ACM Transactions on Computer-Human Interaction (TOCHI), 23(2), Article 12. https://doi.org/10.1145/2893182 Cite Download
Edey, J., Seaborn, K., Branje, C., & Fels, D. I. (2014). Powered to Play: A mixed reality game for people driving powered chairs. In Proceedings of the IEEE Games, Entertainment, and Media Conference (pp. 1–8). Toronto, ON: IEEE. https://doi.org/10.1109/GEM.2014.7048101 Cite

Year

2013-14

Roles

Supporting Researcher, Supporting Interface Designer, Lead Data Analysis, Lead Writer

Contributions

Supported the game interface and mobile design, supported the field studies, lead the data analysis (especially Google Maps path data analysis), lead writing the paper

Capture the Flag
Capture the Flag